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| | #11 (permalink) |
| THE MOD POWERS ARE MINE!! Join Date: Mar 2008 My Mood: Thanks: 6
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| hahaha Exactly! And since they can go from normal car size to freakishly huge zord size, If someone on the road pissed you off, BAM! Grow big and run their car over... lol.... Or you could just race them... But that'd be too easy. lmao |
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| | #16 (permalink) |
| Join Date: Mar 2008 My Mood: Thanks: 5
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| I would keep: 1. Ninja and Shougn Zords, because they have massive firepower and fighting abilities in my opinion. 2. Zeo Zords, just because of their awesomeness. 3. Astro Megaship, because I wouldn't need to build a house for my own family when I get a job and meet the right girl. 4. All of the Lightspeed Rescue Zords, because of their mega massive firepower. 5. Q-Rex... I always wanted a giant dino in my room! 6. Minizord, because he could make a heck of a Megazord. 7. Drago Stegazord. He kicked some Ranger *** in DinoThunder. 8. Delta Command Megazord, because it's massive. 9. Omega Ranger's Megazord, because it's from Sam's time. 10. Manticore Megazord, because I just love it. 11. Catastros, because I never got to ride a restless horse in my life. 12. Brightstar, because he was just freaking awesome! 13. BattleFleet Megazord. Why? Read no. #12 again. |
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| | #18 (permalink) | |
| Ore Sanjou! (at last) Join Date: Apr 2008 Thanks: 0
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| Quote:
Other than that, the Wild Zords of course, although I'd probably have the RSPCA around for keeping them cooped up down there. And the Turbo Megazord, if only for the car-sized vehicles. | |
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